Rapidata Revolutionizes AI Feedback with Gamified Real-Time Human Review Platform

February 19, 2026
Rapidata Revolutionizes AI Feedback with Gamified Real-Time Human Review Platform
  • Rapidata has built a platform that gamifies RLHF by distributing human review tasks to 15–20 million users across popular apps like Duolingo and Candy Crush, delivering near real-time feedback for AI models.

  • Founder Jason Corkill launched Rapidata to tackle the data annotation bottleneck he observed during his ETH Zurich work in robotics and computer vision.

  • The company markets itself as an infrastructure layer that makes human judgment broadly accessible, enabling taste-based and contextual feedback for generative AI beyond traditional objective labeling.

  • Industry executives note the value of rapid, real-world feedback across diverse markets and languages, highlighting the breadth of potential impact.

  • Rapidata recently raised an $8.5 million seed round led by Canaan Partners and IA Ventures, with participation from Acequia Capital and BlueYard, to scale its approach.

  • Key metrics include a user network of 15–20 million, the ability to process about 1.5 million annotations per hour, and support for roughly 5,500 humans per minute providing live feedback.

  • Looking ahead, the vision includes real-time, large-scale human input where AI models consult vast populations to optimize design and content, blending silicon with society.

  • The system turns user attention into data-labeling tasks offered as an alternative to watching ads, enabling millions of users to submit feedback in seconds rather than weeks and accelerating RLHF cycles dramatically.

  • The platform supports online RLHF by integrating feedback directly into training loops on GPUs, enabling thousands of GPUs to receive real-time human judgments and reducing reward-model hacking risks.

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