Wildlight Entertainment Faces Major Layoffs Following Highguard Launch, Future of Game Uncertain

February 12, 2026
Wildlight Entertainment Faces Major Layoffs Following Highguard Launch, Future of Game Uncertain
  • Wildlight Entertainment laid off the majority of its staff shortly after launching its live-service raid shooter Highguard, with confirmation from a former employee on LinkedIn that a large portion of the team was let go.

  • The layoffs were confirmed by the company as affecting an unspecified number of Highguard developers, occurring roughly two weeks after the game’s January launch.

  • The studio retained a core group to continue development, even as a significant portion of the team was cut post-launch.

  • Public communications from Wildlight emphasize appreciation for players and the community while signaling ongoing support and innovation from the remaining team.

  • Analysts describe the situation as a disaster for Highguard’s prospects, given the reduced staff and fragile player base.

  • Highguard started as a free-to-play title with monetization through cosmetics and a battle pass, raising questions about potential refunds if servers were to shut down.

  • The broader context shows Highguard facing challenges in retaining and growing players to sustain ongoing development and server maintenance.

  • Footer links and promotional content from the source are not central to the main narrative.

  • The article draws a parallel to past live-service failures and the Concord 2 meme to illustrate the high stakes for Highguard’s future.

  • There is uncertainty about the total number of layoffs and their impact on Highguard’s development and future.

  • Wildlight states the layoffs won’t immediately shutter the game and reiterates commitment to innovating and supporting Highguard, though the viability of a live-service model is in question.

  • Wildlight’s LinkedIn previously listed up to 200 employees, indicating the potential scale of impact.

Summary based on 4 sources


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